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Showing posts from March, 2017

Re modelling-Turret and Missile Refinery(17/03/17)

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The missile refinery  was given loads of little details, this was important due to it being very close to the players filed of view. However texturing was not needed as a generic texture for a holographic building. The Turret was completely re designed to be more suiting to the space theme.    

Re modelling-Satelitte(10/03/17)

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The human satellite is to act as the Hub and heart of the human, faction. If this was to be destroyed the human faction would relieve a loss.

Re modelling-Construction Ship(03/03/17)

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This week was dealing with a new construction ship that would have sport 2 distinctive styles for each faction.